The Jutsu Profile Character Information Character Name: (Sh)Ichi Bunretsu Character Tier: 0-2 Character Application: App
Skills Taijutsu: Grandmaster Ninjutsu: Grandmaster Genjutsu: Master Strength: Master Agility: Grandmaster Endurance: Master
Chakra Capacity: Grandmaster Chakra Efficiency: Grandmaster Weapons Mastery: Untrained Fuuinjutsu: Untrained Medical: Untrained Summoning: Untrained
Selected Perks: Extra Element (⬤⬤) Second Extra Element (⬤⬤⬤) Kekkei Genkai (⬤⬤) Eight Gates: Up to Third (⬤⬤⬤) Eight Gates: Up to Fifth (⬤) Eight Gates: Up to Eighth (⬤) Curse Mark (⬤⬤) Perfect Curse Mark (⬤⬤)
Jutsu's (List Jutsus Here)
- D-rank:
Jutsu Name: Body Flicker Jutsu Type: N/A Jutsu Element: Yin Jutsu Rank: D Jutsu Clan: N/A Jutsu Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. A puff of smoke is occasionally used to disguise the user's movements. Other elements or substances can be used instead to distract the opponent.
Jutsu Name: Dynamic Entry Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: D Jutsu Clan: N/A Jutsu Description: This is a flying kick directed at an opponent, typically their face. The kick serves two simultaneous purposes: as a surprise attack, for which reason the user may first throw a kunai to distract targets from the approaching kick; and as an act of self-sacrifice, with the user's exaggerated stance, confident expression, and the sheer inconceivableness of the attack combining to intimidate the opponent, in the process enhancing the kick's offensive potential.
Jutsu Name: Leaf Gale Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: D Jutsu Clan: N/A Jutsu Description: The user delivers a spinning low kick from behind, throwing the target off balance. Because of the kick's speed and how it's delivered, targets are unlikely to be able to defend against it. When performed by someone as strong enough, this relatively simple kick has the added ability to propel targets away as they're knocked over.
Jutsu Name: Leaf Whirlwind Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: D Jutsu Clan: N/A Jutsu Description: The user delivers a series of high and low kicks, each of which is fast enough that even the Sharingan can't react to them. Typically but not always, the user starts with a backwards high kick using his left foot, the motion of which then helps him deliver a low kick with his right. Although the first kick is damaging on its own, it's primarily intended as a distraction, forcing the opponent to block it and thus rendering him vulnerable to the second kick.
- C-rank:
Jutsu Name: Kai (Release) Jutsu Type: N/A Jutsu Element: Yin Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: Kai, or Release, basically allows the user to disrupt their own chakra flow to the point of breaking Genjutsu placed on them, assuming they can even realize they are in one, however this is still limited by the users own chakra pool and chakra control. You can determine whether or not you can detect a Genjutsu to break it based off of your characters skill in Genjutsu and your opponents skill.
Jutsu Name: Attack of the Twin Demons Jutsu Type: KKG/Taijutsu Jutsu Element: Jutsu Rank: C Jutsu Clan: Bunretsu Jutsu Description: This technique allows one twin to inhabit their sibling's, body, moving within it freely and emerging from them at will. This allows the twin to help the other in combat in ways that that they would not be able to do alone, such as emerging from their back to intercept surprise attacks or producing hands from their head to attack from angles that they cannot. Alternatively, the twin can add their fists to other's punches and feet to their twin's kicks, tripling their power, in the process.
Jutsu Name: Multiple Connected Fist Jutsu Type: KKG/Taijutsu Jutsu Element: Jutsu Rank: C Jutsu Clan: Bunretsu Jutsu Description: While occupying their twins body one of the siblings adds their fists to the others punches. Sprouting their fists from the host siblings arms to either increase the punching power with simultaneous or rapidly successive strikes. They can also use their arms to grab onto their foe to make it easier for their blows to connect.
Jutsu Name: Curse Mark Stage 1 Jutsu Type: N/A Jutsu Element: Fuuinjutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: All cursed seals forcefully draw the user's chakra while feeding back senjutsu chakra in return, giving each individual a unique transformation and attribute boost, and receives increased chakra levels, physical capabilities and their ninjutsu skills become more effective when the seal is active. The user of this curse mark has their Speed increased by 1 stage while the curse mark is active, in addition to a 33% increase to all physical stats, and a 50% increase in their total chakra capacity. This jutsu can last up to 8 posts, and has a cooldown period equal to the length of time it was active.
Jutsu Name: First Gate : Opening Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The user opens up the first Chakra Gate, Kaimon or The Gate of Opening located in the head of the user, releasing the restraints that their brain subconsciously puts on their body, allowing the user access to the full power of their muscles. This is opened to prepare the body to use Omote Renge. While this gate is active the user experiences a X1 increase to their agility.
Jutsu Name: Second Gate : Rest Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The user opens up the second Chakra Gate, Kyuumon or The Gate of Rest located in the head of the user, restoring stamina and improving their recovery rate. While this gate is active the user experiences a X1 increase to their stamina.
Jutsu Name: Leaf Great Whirlwind Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: While spinning, the user delivers a series of kicks. As they spin faster, they are lifted from the ground, allowing them to kick different areas of their target: first a low kick, then a middle kick, then a high kick. These are finished off with a heel drop. As a result of the spinning, targets cannot see the incoming kicks until just before they're struck. Jutsu Name: Leaf Rising Wind Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. This technique can also be initiated while mid-air.
Jutsu Name: Cherry Blossom Impact Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: Although it may appear to be a simple case of superhuman strength, this is actually an application of the precise chakra control that is used in medical ninjutsu. The user gathers a dense concentration of chakra in their fist that they release on contact with a target. The resulting damage is enough to seriously damage living targets and will likely also do some collateral damage to the surroundings. Ground that is affected by this jutsu fractures and sends small, flower petal-size particles into the air, hence the name.
Jutsu Name: Heavenly Foot of Pain Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The User leaps into the air and concentrates all her strength into her heel. She then rapidly swings her heel down, not only doing severe damage to anyone she hits, but also cratering the ground and decimating the surrounding structures.
Jutsu Name: Earth Release: Earth Flow River Jutsu Type: N/A Jutsu Element: Earth Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The user transforms the surface underneath their opponent into a river that sweeps them off their feet and carries them downstream. This technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
Jutsu Name: Earth Release: Subterranean Voyage Jutsu Type: N/A Jutsu Element: Earth Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an assault ninjutsu.
Jutsu Name: Fire Release: Fire Dragon Bullet Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: A basic fire jutsu, where the user exhales a flame breath from their mouth. This technique can be used in conjunction with certain Doton techniques to ignite projectiles, as well as ignite shuriken or kunai when thrown to make them more devastating.
Jutsu Name: Fire Release: Great Fireball Technique Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface.
Jutsu Name: Water Release: Gunshot Jutsu Type: N/A Jutsu Element: Water Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: After kneading and converting their chakra into water, the user will shoot one or more condensed blasts of water at the target. The size is dependent on how much water the user can store in their body.
Jutsu Name: Wind Release: Vacuum Sword Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The user swings their sword and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
- B-Rank:
Jutsu Name: Multiple Connected Feet Jutsu Type: KKG/Taijutsu Jutsu Element: Jutsu Rank: B Jutsu Clan: Bunretsu Jutsu Description: While occupying their twins body one of the siblings adds their feet to the others kicks. Sprouting their legs from the host siblings body to either increase the kicking power with simultaneous impacts, or space them out slightly for rapidly successive blows, to space out the damage or break their opponents guard.
Jutsu Name: Shadow Clone Jutsu Jutsu Type: N/A Jutsu Element: Yang Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The Kage Bunshin technique is the evolved form of the bunshin technique, though rather than making illusory clones the clones made via this technique are solid, and can perform jutsu's. In fact visually even to most dojutsu's the clones do not vary at all from their caster. However the clones are not perfect copies, the clones made start at 50% of the users strength and that gets split across the total amount of clones made meaning if you make 5 clones they are each at 10% of the user's strength. Another Difference is that these clones each can only take 1-2 hits before being dispursed, all of the knowledge gained and a portion of their remaining chakra are sent back to the user. This can allow the technique to be used to expedite training, but just like reserves and knowledge are transferred so to is the exhaustion.
Jutsu Name: Third Gate : Life Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user opens up the Third Chakra Gate, Seimon or The Gate of Life located along their spine, causing their blood to circulate quicker, improving their strength as their skin takes on a reddish hue. While this gate is active the user experiences a X1 increase to their strength.
Jutsu Name: Fourth Gate : Wound Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user opens up the Fourth Chakra Gate, Shoumon or The Wound Gate located along their spine, further improving their speed and strength, at the cost of their muscles starting to tear under the strain. While this gate is active the user experiences an additional X1 increase to their agility.
Jutsu Name: Front Lotus Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: To utilize the Omote Renge, the user must first have at least the first gate open before loosening up bandages from around their arm. With a quick dash they are suddenly below his target and a quick upward kick sends their opponent skyward. The user then jumps into the air to place his chest to the back of their opponent. He then wraps their arms and bandages around their opponent to prevent escape. As the pair begin their fall back to earth, the user begins to spin downwards at a high rate of speed, driving his opponent head first into the ground. At the last moment the user himself releases the bandages and jumps to the clear. Though the technique injures his opponent, it also takes its toll on the user's body as well. Cooldown: 3 posts.
Jutsu Name: Cherry Blossom Extreme Impact Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: Although it may appear to be a simple case of superhuman strength, this is actually an application of the precise chakra control that is used in medical ninjutsu. The user gathers a dense concentration of chakra in their fist that they release on contact with a target. The resulting damage is enough to seriously damage living targets and will likely also do some collateral damage to the surroundings. Ground that is affected by this jutsu fractures and sends small, flower petal-size particles into the air, hence the name.
Jutsu Name: Earth Release: Earth Dome Prison Jutsu Type: N/A Jutsu Element: Earth Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: This technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform, the user is able to absorb the chakra of anyone trapped inside. Jutsu Name: Earth Release: Earth Dragon Bullet Jutsu Type: N/A Jutsu Element: Earth Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: After creating a mud source, the user creates a dragon-like head to shoot mud balls at an opponent. To be more threatening, the user can combine this technique with a fire technique to make the mud balls become searing hot.
Jutsu Name: Earth Release: Earth-Style Wall Jutsu Type: N/A Jutsu Element: Earth Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Can resist all but A-Rank attacks, though is pierced by C-rank Raiton.
Jutsu Name: Fire Release: Great Dragon Fire Technique Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, which can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.
Jutsu Name: Lightning Release: Powerful Breath Jutsu Type: N/A Jutsu Element: Lightning Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user creates a condensed surge of lightning in their fist. Upon doing so, the user thrusts it forward, unleashing a powerful lightning bolt. It can be conducted by a water source to hit multiple targets.
Jutsu Name: Lightning Release: Thunderbolt Jutsu Type: N/A Jutsu Element: Lightning Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source.
Jutsu Name: Water Release: Thousand Flying Water Needles of Death Jutsu Type: N/A Jutsu Element: Water Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user gathers water from the air and surrounding environment to form them into a multitude of long needles. they then directs them to a specific target at high speed. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route.
Jutsu Name: Water Release: Water Dragon Bullet Technique Jutsu Type: N/A Jutsu Element: Water Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user gathers a large amount of water and shapes it into a giant dragon, which is launched at the target with formidable might. This technique can either be performed by using a pre-existing water source, or be kneaded within the user's stomach and expelled through their mouth, with the latter requiring more skill. The amount of water used is proportional to the user's skill.
Jutsu Name: Wind Release: Great Sickle Weasel Technique Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
Jutsu Name: Wind Release: Violent Whirlwind Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user produces a powerful stream of wind from their mouth. This technique is powerful enough to pierce through up to an entire foot of rock and continue going.
- A-rank:
Jutsu Name: Curse Mark Stage 2 Jutsu Type: N/A Jutsu Element: Fuuinjutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The user's curse mark grows, encompassing their entire body. They take on some properties of a demon, such as Horns sprouting from their head, and spikes growing from their arms and legs. Their Agility is increased by an additional stage, and all of their physical stats are boosted by 100% instead of 33%; finally, their chakra capacity is increased by 200%. This power, however, does not come without consequence: it can last for only up to 7 posts, and when the technique ends (whether by force or the user choosing to), the user loses the ability to manipulate any of their own chakra for just as long as the post was kept up, in addition to immense physical pain wracking their body for that same duration. The total combined length of time Stage 1 and Stage 2 are active cannot exceed 10 posts.
Jutsu Name: Fifth Gate : Limit Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The user opens up the Fifth Chakra Gate, Tomon or The Limit Gate located in the abdomen, further improving their speed and strength, the Impacts from the blows made while this gate is open can easily cause compound fractures in the user. While this gate is active the user experiences an additional X1 increase to their strength.
Jutsu Name: Sixth Gate : View Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The user opens up the Sixth Chakra Gate, Keimon or The View Gate located in the stomach, further improving their speed and strength, the power that emanates from the user is enough to displace bodies of water. While this gate is active the user experiences an additional X1 increase to their endurance, and can use the Asakujaku ability.
Jutsu Name: Reverse Lotus Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: To utilize the Ura Renge, the user will open at least the first three Celestial Gates. Then, like Omote Renge, they will quickly move beneath the target and kick them upwards. While in the air the user will then pummel their opponent throughout the air with high speed Taijutsu attacks to weaken them. Then at the apex of their attack they will strike their opponent in the chest towards the ground. The user then moves in close to their opponent and attaches a bandage, or something to that effect. The user will then allow his opponent to get some distance away, then pulls their target back to their body and does a hard downward palm strike to their chest causing them to crash into the ground with massive damage. Cooldown: Once per topic.
Jutsu Name: Morning Peacock Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The user first opens the sixth Celestial Gate Keimon, which gives them access to an enormous amount of chakra. Using this tremendous burst of power and speed, they will approach their opponent in a distinctive stance. When near enough, they will kick his opponent and launch them into the air. They will then strike them multiple times, causing the distinctive peacock fan to develop. The feathers of the fan will be formed by the super-sonic movement of the user's fists. The high speed creates friction in the air, setting it on fire. This then rends the air into a flaming shockwave which destroys their target. After being struck, the opponent will then fall back to the earth, covered in the strike's aura.Cooldown: Once per topic.
Jutsu Name: Afternoon Tiger Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The user first opens the seventh Celestial Gate Kyoumon, which gives them access to an enormous amount of chakra. Using this tremendous burst of power and speed, they will form the needed hand positions and unleash a punch which focuses a massive amount of air pressure into a single point. This pressure point then explodes in a single instant, causing a massive blast range. Because the technique is Taijutsu and not made of chakra, it can not be absorbed by ninja skilled in chakra absorption. Cooldown: Once per Topic.
Jutsu Name: Cherry Blossom Monstrous Impact Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: Although it may appear to be a simple case of superhuman strength, this is actually an application of the precise chakra control that is used in medical ninjutsu. The user gathers a dense concentration of chakra in their fist that they release on contact with a target. The resulting damage is enough to seriously damage living targets and will likely also do some collateral damage to the surroundings. Ground that is affected by this jutsu fractures and sends small, flower petal-size particles into the air, hence the name.
Jutsu Name: Earth Release: Earth and Stone Dragon Jutsu Type: N/A Jutsu Element: Earth Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The user creates a dragon made from the ground to attack the opponent. The dragon itself must always remain connected to the ground.
Jutsu Name: Fire Release: Demon Lantern Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: This technique releases many floating fireballs around the user, which take the shape of ghosts at the final stage of the technique. After performing the required hand seal, they attack the opponent in swarms. Each fireball creates a huge flame at the moment of impact.
Jutsu Name: Lightning Release: Raigeki Jutsu Type: N/A Jutsu Element: Lightning Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The user creates an electric current that can hit multiple individuals at the same time. Furthermore, it can extend incredible distances and can avoid obstacles.
Jutsu Name: Water Release: Great Waterfall Technique Jutsu Type: N/A Jutsu Element: Water Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: This technique extends water over a large scale, surges and rises up to several dozens of metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The water can also be produced from the mouth.
Jutsu Name: Water Release: Water Colliding Wave Jutsu Type: N/A Jutsu Element: Water Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements. The water carries with it a great deal of force. Sweeping opponents away, while also causing damage. Jutsu Name: Wind Release: Beast Tearing Gale Palm Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It uses chakra to infuse with and condense a mass amount of wind-chakra to form a massive demonic-like claw extending from the user's hand to strike and grab a target, as well as deflect any weapon or attack. Depending on its use, the user can manipulate the size and length of the claw to attack and defend at any range. In addition to making it a deadly weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects. Jutsu Name: Wind Release: Vacuum Great Sphere Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: A stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
- S-rank:
Jutsu Name: Parasite Demon Technique Jutsu Type: KKG/Taijutsu Jutsu Element: Jutsu Rank: S Jutsu Clan: Bunretsu Jutsu Description: After triggering their cursed seal Shichi disassembles his body on a cellular level to enter their targets body, reforming himself he starts to take control of their body. As if the ability to control portions of his foes body was not bad enough, his presence in their body causes their foe's body to deteriorate weakening them. Unfortunately this also leaves the twin at the mercy of their new host who can hurt them by hurting themselves as all damage will be shared between the two. Jutsu Name: Parasite Demon Technique: Asura Jutsu Type: KKG/Taijutsu Jutsu Element: Jutsu Rank: S Jutsu Clan: Bunretsu Jutsu Description: Unlike the normal Parasite Demon Technique, Parasite Demon Technique: Asura is one performed by the twins acting in perfect unison as their bodies merge completely, Boosting their strength, and speed as their form changes into something more demonic, standing almost a head taller they now have six arms, and their face now faces 3 directions as two of the absorbed twins faces sprout on either side of the main bodies head. (While in this form the twins are considered one entity and no longer suffer from the reduced tier of power splitting.)
Jutsu Name: Seventh Gate : Wonder Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: The user opens up the Seventh Chakra Gate, Kyoumon or The View Gate located below the stomach, causing the body to secrete blue sweat, though the heat emanating from their body causes the sweat to immediately evaporate surrounding them in an aura. While this gate is active the user experiences an additional X1 increase to their agility, and can use the Hirutora ability.
Jutsu Name: Eighth Gate : Death Gate Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: The user opens up the Eighth Chakra Gate, Shimon or The Death Gate located in their heart, granting their body the ability to reach Kage level power at the cost of their own life. In order to open this gate the user must puncture their own heart with their thumb, causing their heart to pump at its fastest speed, this causes their pores to secrete blood which comes out as a mist, though the gate burns out the user leaving them unable to do anything for the rest of the thread once it expires. While this gate is active the user experiences an additional X1 increase to their strength and endurance, and can use Sekizo and Night Guy.
Jutsu Name: Night Guy Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: The user initiates the technique by saying 'amass', they emit an enormous amount of red steam, the so-called 'Steam of Blood ', and their chakra manifests into a red burning dragon around their body. They then dash forward at such an extreme speed that the space within the immediate vicinity of the technique is distorted, making it impossible for the target to defend against it. The user then deals an immensely powerful kick which carries such force that it is capable of obliterating the target's body, as well as creating a devastating shock wave linear to the kick. The recoil was such that it completely shattered the bones in the user's own leg. Cooldown: 1 per topic.
Jutsu Name: Evening Elephant Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: This technique can only be performed after opening the 8th gate is a continuous assault of five punches, with each 'foot' — as they are referred to — being performed faster than the one before. It creates a cannon of pressurized air which bears the appearance of an elephant's leg, causing devastating damage to the opponent. Cooldown: 3 posts.
Jutsu Name: Fire Release: Fire Dragon Flame Bullet Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skilful shinobi. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Jutsu Name: Fire Release: Great Fire Annihilation Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: Referred to as the pinnacle of Fire Release techniques, chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive fireball, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames. The flames covers a sixty meter span in width and forty meters in height.
Jutsu Name: Lightning Release: Raikiri Jutsu Type: N/A Jutsu Element: Lightning Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: Raikiri is the ultimate evolution of Chidori allowing users to cut through any foe. Raikiri is used for assassination purposes. Activating the body to focus chakra to the hand, the user's hand becomes enveloped by an electrical force. This force is their chakra altered in nature to an electrical current. By altering the shape of the force, similar to an electrical discharge, they can decide the power and range of the attack.
|