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The Jutsu Profile Character Information Character Name: Isshin Kageyaiba Character Tier: 0-5 Character Application: App
Skills Taijutsu: Grandmaster Ninjutsu: Master Genjutsu: Expert Strength: Master Agility: Grandmaster Endurance: Master
Chakra Capacity: Master Chakra Efficiency: Master Weapons Mastery: Grandmaster Fuuinjutsu: Untrained Medical: Untrained Summoning: Untrained
Selected Perks: Eight Gates: Up to Third (⬤⬤⬤) Eight Gates: Up to Fifth (⬤) Eight Gates: Up to Eighth (⬤) Curse Mark (⬤⬤) Perfect Curse Mark (⬤⬤)
Jutsu's - D-rank:
Jutsu Name: Body Flicker Jutsu Type: N/A Jutsu Element: Yin Jutsu Rank: D Jutsu Clan: N/A Jutsu Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. A puff of smoke is occasionally used to disguise the user's movements. Other elements or substances can be used instead to distract the opponent.
- C-rank:
Jutsu Name: Seven Heavenly Breaths: First Breath Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The first activation turns the user's eyes completely white as their body gains a yellow aura, though this doesn't actually affect their vision and color variations of the aura based on the individuals chakra can exist. With the bolstered physique dulling sensations of pain and ones instinctive fear of self-harm, it becomes far easier to push towards the body's natural limits, much like the first gate of Hachimon. This by no means actually prevents self-harm however, so going all out will still severely damage the body from over taxation.
Jutsu Name: Seven Heavenly Breaths: Second Breath Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The second activation causes the users body to expand slightly, even normally faint if not invisible musculature gaining visible (if temporary) definition. In this stage the user will also begin to recover faster, as the activation stimulates the body's natural healing above the normal rate. Though minor wounds such as, but not limited to, cuts, bruises, and scrapes will heal within moments even mid-battle, more dire ones such as gashes and broken bones remain unaffected. Other sources of recover/healing are also unaffected by this, remaining at their usual potency.
Jutsu Name: Dancing Blade Risk Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: C Jutsu Clan: Jutsu Description: The user performs a quick dash towards his opponent, slashing at them with speed and force, passing through them with the motion.
Jutsu Name: Kai (Release) Jutsu Type: N/A Jutsu Element: Yin Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: Kai, or Release, basically allows the user to disrupt their own chakra flow to the point of breaking Genjutsu placed on them, assuming they can even realize they are in one, however this is still limited by the users own chakra pool and chakra control. You can determine whether or not you can detect a Genjutsu to break it based off of your characters skill in Genjutsu and your opponents skill.
Jutsu Name: Wind Release: Vacuum Sword Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The user swings their sword and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
Jutsu Name: Wind Release: Passing Typhoon Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The user creates a large gust of wind that travels upward and outward, blowing away weather conditions in lieu of clear skies. This technique has been shown to be powerful enough to dispel the Hiding in Mist Technique that Kirigakure is famous for, but has limited use in regards to combat. Jutsu Name: Wind Release: Sickle Weasel Technique Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: Using this technique the user freely manipulates the air in front of them, usually using their hands a fan or something else to create the initial air flow, before the jutsu causes it to become many air currents which collide and create vacuum pockets. The person enveloped by this induced gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet. Advanced users have also shown the ability to manipulate the form of the gale, creating a tornado to envelop and lift an opponent, while also cutting them several times. Masters are skilled and accurate enough to cut away the armor of a samurai without injuring the wearer.
Jutsu Name: Wind Release: Great Breakthrough Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: C Jutsu Clan: N/A Jutsu Description: The Wind Release: Great Breakthrough is a technique that creates a gust of wind, whose scale and usage varies depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. The technique can also be used in the form of a devastation stream of wind expelled from the user's mouth. There is also a variation of the technique involves a smaller blast of wind which gets ignited with flame.
- B-rank:
Jutsu Name: Curse Seal - Crimson Ogre Partial Release Jutsu Type: Fuuinjutsu Jutsu Element: Jutsu Rank: B Jutsu Clan: Jutsu Description: As one of the Daimyo's blades Isshin had a seal implanted on him that stores away portions of his life essence and combined with the natural energy of the world. Isshin can choose to release a portion of the seal causing the energy to flow into him empowering him. Releasing the seal turns his eyes gold, and his skin a vibrant red, and his canines to grow. While this seal is active his strength and speed goes up one stage as does his chakra capacity.
Jutsu Name: Seven Heavenly Breaths: Third Breath Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The third activation turns the user's skin red, much like when the Gate of Life is opened. In this stage more severe wounds will now heal faster as well as natural recovery rises further, bleeding stemmed while gashes and the like will gradually close, provided they are clean enough to not require outside help (e.g stitches). Minor fractures can be mended as well if the user remains stationary, but compound ones and other more major, potentially lethal injuries will require proper medical attention. The most the technique can do against such heavy damage is improve chances of survival, if it can be upheld; further activations (4-7) can not boost the body's recovery rate any higher. Due to this quickened recovery rate, the user can now reach 100% of their physical potential, but only in brief, sporadic spurts. Prolonged and too frequent usage alike will overwhelm the hastened recovery, resulting in significant self-harm.
Jutsu Name: Seven Heavenly Breaths: Fourth Breath Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The fourth activation sharpens the user's eyesight to allow complete clarity even at a distance, though by no means distances the Byakugan can see to, and will not restore degradation (much less blindness) brought on by advanced age or disease. By now the physique is so notably improved ones maximum power exceeds their body's normal 100%, the brains risen performance having also reached a level the users reflexes have been similarly heightened to keep up with the new-found prowess as well. As the power grows, so does the aura expand to take on a fiercer appearance.
Jutsu Name: Chakra Shockwave Slash Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: B Jutsu Clan: Jutsu Description: The user rapidly slashes the opponent with a sword, creating a strong force of chakra, which sends powerful shockwaves at all directions, that are capable of cutting through multiple opponents in quick succession.
Jutsu Name: Iaidō Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: B Jutsu Clan: Jutsu Description: The term Iaidō (居合道) refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn.
The speed at which these techniques can be executed — the initial strike in particular — is such, that when performed by a skilled user, it can prevent enemy shinobi from forming hand seals (and thus ninjutsu), by exploiting the small opening that these movements create. This makes them highly effective against most shinobi.
Jutsu Name: Flash Jutsu Type: N/A Jutsu Element: Kenjutsu Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: A swift ranged attack where the user swings their sword at a target after coating it in chakra, releasing a sharp crescent of chakra in the arc that the blade was swung.
Jutsu Name: Kageyaiba Style - Phantom Blade Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: B Jutsu Clan: Jutsu Description: This is the unique fighting style of Isshin Kageyaiba, it involves turning the blade of his Chakra saber off and on mid combat at points of impact to let his blade slip through and strike home without warning as even the most experienced fighters won't know when it will happen.
Jutsu Name: Wind Release: Wind Cutter Technique Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: Using their chakra or a ninja tool such as a war fan to manipulate or create an external source of wind, the user can create one to several blades of wind, which are capable of slicing through their target with ease.
Jutsu Name: Wind Release: Vacuum Wave Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located at a significant distance from the user, causing grievous injuries to those hit.
Jutsu Name: Wind Release: Great Sickle Weasel Technique Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
Jutsu Name: Wind Release: Air Current Wild Dance Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user creates and controls air currents from the palms of their hands. The technique is able to easily whip up loose dust in the area. It is also performed to create a controllable dust storm.
Jutsu Name: Fire Release: Blast Wave Wild Dance Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user kneads chakra inside their body and convert it into fire, which is then expelled from the mouth in a large stream. The blaze is drawn into a spiral when the user expands their stomach, which will engulf the opponent in a massive vortex, giving them no option to escape, leaving them to suffer and burn.
Jutsu Name: Fire Release: Great Dragon Fire Technique Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, which can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes. Jutsu Name: Fire Release: Running Fire Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: B Jutsu Clan: N/A Jutsu Description: This technique creates a stream of fire that can be manipulated into several forms, such as rings of fire that run on the ground or a circle of fire flying through the air, before striking the target. It can also be used in combination with Wind Release techniques to create tornadoes or infernos, based on the user's proficiency.
- A-rank:
Jutsu Name: Seven Heavenly Breaths: Fifth Breath Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The fifth activation further increases the user's speed and strength, the aura now fierce as a bonfire from how much air has been infused into the body. With practice it is possible to control this blazing radiance of power from ones cells to a degree, by it by focusing to specific points for release in bursts to make even simpler strikes explosively powerful, or wrapping it around the body to protect it from attacks. Both measures do however require a draining, focused expenditure of power, thus naturally shortening the duration of the state.
Jutsu Name: Seven Heavenly Breaths: Sixth Breath Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: The sixth activation may initially appear weaker than prior ones, but is far from it; the uncontrolled bonfire-like aura now compresses around the body visually akin to wind release armor, though as one might guess from the sporadic eruptions imperfections still remain. This new density of power gives rise to a lesser passive version of the prior focusing techniques, the ongoing breeze shrouding the body not only capable of somewhat hindering strikes and redirecting projectiles, but also slightly expediting the user's attacks for greater impact. The actual focusing techniques can still be used and at far greater potency too, the offensive one in particular as it may also opt for a cutting force instead of an explosive one due to the auras windy nature, though as one might guess from the imperfections they remain as taxing to perform as before. A final outwardly invisible effect is improving the brain's perception of time; the user views the world in slight slow-motion akin to a massive adrenaline overload, but due to lack of sharingan-like foresight it is still up to him/her to respond in time. If the user overwhelms the granted recovery rate of the method with over-usage, besides the usual muscle/bone damage one may also experience painful breath from exhausted lungs and fractured ribs, extreme lightheadedness, even patches of skin littered in bleeding cuts if not peeled away altogether.
Jutsu Name: First Tachi: Blaze Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: A Jutsu Clan: Jutsu Description: The user clutches their sword in both hands, focusing their chakra into their blade. From there, they launch a powerful downward slash. It is powerful enough to disperse a massive fireball.
Jutsu Name: Iai Beheading Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: A Jutsu Clan: Jutsu Description: Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately re-sheathing the blade afterwards. Jutsu Name: Fire Release: Flame Whirlwind Jutsu Type: N/A Jutsu Element: Fire Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: Fire erupts around the user's body in a spiraling manner which is then launched with his hands towards the target. Once the technique hits the target, the opponent is sent into the air in a spiraling manner and their body burns into ashes.
Jutsu Name: Samurai Sabre Technique Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: A Jutsu Clan: Jutsu Description: hrough the use of chakra flow, the user channels their chakra through their swords, extending both the reach and cutting ability of the blade, while allowing the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction, as shown from how these projectiles completely penetrated a considerable stone pillar, before continuing to damage the immediate surroundings.
Jutsu Name: Wind Release: Blade of Wind Jutsu Type: N/A Jutsu Element: Wind Jutsu Rank: A Jutsu Clan: N/A Jutsu Description: A pinpoint slashing strike, where the user emits wind-based chakra from their fingertips and materializes it into an invisible blade that assaults the enemy in a gust of wind, leaving their body mutilated.
- S-rank:
Jutsu Name: Seven Heavenly Breaths: Seventh Breath Jutsu Type: N/A Jutsu Element: Taijutsu Jutsu Rank: S Jutsu Clan: N/A Jutsu Description: The seventh activation is the final breath, set apart from the others even by its activation. While still enhanced by the sixth breath, the user strikes two specific pressure points near the lungs simultaneously, triggering a chain reaction that stimulates every tenketsu in the body. This enhances the chakra network's activity to the point it draws the aura's outwardly radiating power within the body completely, which when coupled with a last lungful of air elevates the body to super human levels; a state known as Zentai Kaigan [full body awakening]. The aura now reforms with deadly calm and absence of outbursts, wreathed around the user as if they were a furious wind elemental due to their blazing eyes and steaming flesh still visible beneath the shroud. Besides contributing to their monstrous speed and power, it turns throwing weapons largely useless as most are simply blown spinning away, melee hits no easier to land due to the brains improved ability to view the world in slow-motion. Focusing techniques even more potent as well even if no easier to perform, with the option for even higher form of offense available; by releasing a large portion of the aura shroud during a punch or sufficiently straight kick, a blast akin to a highly concentrated horizontal hurricane is fired. A method of destruction never named, for anyone who faced the devastating air cannon comparable to 'Evening Elephant' of the inner gates is typically left hoping to never encounter it again. Unsurprisingly this incurs a significantly higher cost, not only weakening the aura considerably for a time but also draining so much power 3-5 uses will use up anyone's supply, forcing the user back to base state if every bone in their arm breaking from such rapid multi-usage did not give them pause first. Lastly, significantly skilled users may utilize the shroud to slow their fall or temporarily halt it entirely; coupled with high leaps and bursts of air for directional change, a measure of flight is attained [not as free-form nor sustainable as the Light-weight rock technique however]. Despite everything, the final breath always comes with inevitable consequences, with even shorter usages causing severe dizziness if not loss of consciousness, large areas of skin littered in cuts and gashes if not peeled away or burnt from friction. Majority of the rib cage is also bound to fracture if not shatter, along with any number of bones overwhelmed by ones own strength. Needless to say the final breath should never be attempted twice without a period of significant recovery in between, or it will kill you once it's duration has expired.
Jutsu Name: Secret Sword: Snowstorm Beheading Jutsu Type: Kenjutsu Jutsu Element: Jutsu Rank: S Jutsu Clan: Jutsu Description: While focusing their chakra into their sword while still sheathed, the user performs a Battōjutsu strike. From this, the user unleashes a powerful shockwave which becomes a massive tornado surrounding them, repelling everything in the area near the user. Powerful as the technique is, it is not without drawbacks. It takes time and focus to unleash the technique. It is also very chakra-taxing, making it only usable once in a given day. Finally, the technique is also potentially dangerous to the user, as loss of control can potentially cause as much harm to the user as all other targets around them.
Jutsu Name: Curse Seal - Crimson Ogre Full Release Jutsu Type: Fuuinjutsu Jutsu Element: Jutsu Rank: S Jutsu Clan: Jutsu Description: As one of the Daimyo's blades Isshin had a seal implanted on him that stores away portions of his life essence and combined with the natural energy of the world. Isshin can choose to release a portion of the seal causing the energy to flow into him empowering him. Releasing the seal completely turns his eyes gold, and his skin a vibrant red. His muscles will also bulge with his increased strength, and horns will protrude from his skull and his teeth extend out into proper fangs giving him the appearance of an actual Ogre. While this seal is active he gets a +2 to his Strength, Speed, and Capacity, and a +1 to his endurance, this overwrites the partial seal release and does not stack with it.
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