Shikei's Jutsu List
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Shikei's Jutsu List
Shikei’s Skills
40/40
Taijutsu: Master
Ninjutsu: Master
Genjutsu: Untrained
Strength: Master
Agility: Master
Endurance: Master
Chakra Capacity: Master
Chakra Efficiency: Master
Weapons Mastery: Master
Fuuinjutsu: Untrained
Medical: Grandmaster
Summoning: Untrained
Selected Perks:
Eight Gates: Up to Third (⬤⬤⬤)
Shikei’s Weapons
- Dokumi & Mizuchi:
- The Weapon ProfileGeneral InformationWeapon Name: Dokumi and Mizuchi
Weapon Type: Twin Tantos
Rank: A
Description: This set of twin tantos is a special creation capable of holding liquid poison within the blades themselves. At the push of a button, the poison can be released to coat the blades. Getting cut by these blades will send poison directly into the bloodstream making it quicker to spread throughout the body and far more potent.
Shikei’s Jutsu
37/39
- E Rank:
- E RankJutsu name: Body Replacement
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. Despite it being a basic ninjutsu taught at the Academy, it is seen as a useful art that can be applied in variety of situations as it allows for a swift getaway from danger. The technique even allows a restrained shinobi to escape capture. This technique can only be used 4 times per thread.
Jutsu name: Cloak of Invisibility Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: This technique allows the user to take a cloak or a piece of cloth to blend into an object, making them invisible. While only a basic skill it's been shown that some users were able to effectively camouflage themmselves without the use of a pre-prepared cloth and freely move about, all while blending in with their surroundings.
Jutsu name: Clone Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Jutsu name: Enclosing Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: Using this technique, a wide variety of objects and even living things can be stored within scrolls, and can be released when the scroll is opened or meets a specific condition. It is possible to seal ninjutsu into a scroll which would activate and try to hit anyone that tried to read the scroll upon opening it. To save chakra, instead of sealing a nature element into a scroll that was created through chakra, one could just use pre-existing nature elements, like water from an ocean, and seal it within the scroll. Though a scroll is the most common use of sealing something, as demonstrated by Ajisai in the anime, this technique can be used to seal things into a small sheet of paper too.
Jutsu name: Unsealing Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: A technique used by shinobi to unseal what was sealed within a scroll, or in the anime, a sheet of paper.
Jutsu name: Rope Escape Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. Sasuke demonstrated this when Naruto tied him up and gagged him. How this is done is unknown.
Jutsu name: Tree/Wall Climb Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics. This is evidenced when a user was able to attract a kunai thrown his direction to his feet and then throw it at an enemy by kicking the kunai while releasing his chakra's hold on the kunai.
Jutsu name: Water Walking Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And, as noted by some, the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying. It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.
Jutsu name: Transformation Technique
Jutsu Rank: E
Jutsu Type: Ninjutsu
Jutsu Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus, the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is not always successful.
- Medical:
Jutsu Name: Healing Technique
Jutsu Type: Medical Ninjutsu
Jutsu Element: -
Jutsu Rank: D
Jutsu Description: The user gathers healing chakra into a white orb and moves it over injured areas. This can only heal wounds inflicted on the outside of the body, such as: cuts, abrasions, and other open wounds. It cannot heal internal wounds and the larger the wound, the longer it takes to heal.
Jutsu Name: Minor Mystical Palm Technique
Jutsu Type: Medical Ninjutsu
Jutsu Element: -
Jutsu Rank: C
Jutsu Description: A weaker version of the Mystical Palm Technique, the Minor Palm Technique requires Expert in Medical Ninjutsu to utilize, but heals at 1/3rd the rate of its forebearer. The user applies their hand to the afflicted or wounded part of the body and sends chakra into it, accelerating the body's natural healing abilities. Although its most obvious use is as a way of treating external wounds, it can also be used for internal illnesses. Users must be careful to only use as much chakra as is needed for the specific injury. If too much chakra is sent into the body, this can disrupt the body's circulation, putting it into a comatose state.
Jutsu Name: Chakra Scalpel
Jutsu Type: Medical Ninjutsu
Jutsu Element: -
Jutsu Rank: B
Jutsu Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.
Jutsu Name: Medical Water Release: Jellyfish
Jutsu Type: Medical Ninjutsu
Jutsu Element: Water
Jutsu Rank: B
Jutsu Description: By applying the jellyfish to a person’s body in advance, the jellyfish can store up and spread chakra throughout its host to allow for quick recovery from a recent injury. This technique drains the jellyfish entirely and thus, can only help with recovery one time.
Jutsu Name: Medical Water Release: Water Mosquito
Jutsu Type: Medical Ninjutsu
Jutsu Element: Water
Jutsu Rank: B
Jutsu Description: The user creates water mosquitos that can be used to nullify poison in the target’s body. However, this technique is incredibly painful to said target when applied.
Jutsu Name: Poison Mist
Jutsu Type: Medical Ninjutsu
Jutsu Element: -
Jutsu Rank: B
Jutsu Description: The user converts chakra in their body into a special chemical that they can exhale from their mouth, When the chemicals comes into contact with the air, it becomes a cloud of poison. Breathing in this poison will temporarily (1 post) paralyze a victim after only a few seconds.
Jutsu Name: Mystical Palm Technique
Jutsu Type: Medical Ninjutsu
Jutsu Element: -
Jutsu Rank: A
Jutsu Description: The user applies their hand to the afflicted or wounded part of the body and sends chakra into it, accelerating the body’s natural healing abilities. Although its most obvious use is as a way of treating external wounds, it can also be used for internal illnesses. User must be careful to only use as much chakra as is needed for the specific injury, otherwise, the target’s body circulation can be disrupted and put them into a comatose state.
Advanced users of this can use this from a short distance away, thus eliminating the need for direct contact with their target.
Jutsu Name: Yin Healing Wound Destruction
Jutsu Type: Medical Ninjutsu
Jutsu Element: -
Jutsu Rank: A
Jutsu Description: After determining where and how they will be attacked, the user gathers chakra to that area of the body thus preemptively starting medical treatment in order to minimize the damage received. The more extensive the damage, the more chakra that is required to heal. However, if the user does not have the chakra necessary, they will not fully recover from the damage dealt.
Jutsu Name: Benediction
Jutsu Type: Medical Ninjutsu, Kinjutsu
Jutsu Element: -
Jutsu Rank: S
Jutsu Description: Through the combined efforts of using the Ultra-Fast Regeneration Technique and Yin Healing Wound Destruction technique the user becomes capable of recovering from wounds as they happen to be received for as long as the user continues to supply huge amounts of chakra for each wound "Repaired" in this way. This jutsu remains in effect after the initial casting until the user either runs out of chakra, dismisses the jutsu themselves, or recovers 100% of their own physical body from wounds received (Because at that point to jutsu is doing nothing for massive chakra drain and no one would willingly do that). While the jutsu doesn't "Need" to be cast multiple times it does still require a handseal on at least one hand to trigger healing. This is a mitigator not an auto-healing jutsu.
- Taijutsu:
Jutsu Name: Seven Heavens Breathing Method - First Breath
Jutsu Branch: Taijutsu
Jutsu Element: None
Jutsu Clan Affiliation: None
Jutsu Name: C
Jutsu Description: The first activation (第一活性, daiichi kassei) turns the user's eyes completely white as their body gains a yellow aura, though this doesn't actually affect their vision and color variations of the aura based on the individuals chakra can exist. With the bolstered physique dulling sensations of pain and ones instinctive fear of self-harm, it becomes far easier to push towards the body's natural limits, much like the first gate of Hachimon. This by no means actually prevents self-harm however, so going all out will still severely damage the body from over taxation.
Jutsu Name: Seven Heavens Breathing Method - Second Breath
Jutsu Branch: Taijutsu
Jutsu Element: None
Jutsu Clan Affiliation: None
Jutsu Name: C
Jutsu Description: The second activation (第二活性, daini kassei) causes the users body to expand slightly, even normally faint if not invisible musculature gaining visible (if temporary) definition. In this stage the user will also begin to recover faster, as the activation stimulates the body's natural healing above the normal rate. Though minor wounds such as, but not limited to, cuts, bruises, and scrapes will heal within moments even mid-battle, more dire ones such as gashes and broken bones remain unaffected. Other sources of recover/healing are also unaffected by this, remaining at their usual potency.
Jutsu Name: Seven Heavens Breathing Method - Third Breath
Jutsu Branch: Taijutsu
Jutsu Element: None
Jutsu Clan Affiliation: None
Jutsu Name: B
Jutsu Description: The third activation (第三活性, daisan kassei) turns the user's skin red, much like when the Gate of Life is opened. In this stage more severe wounds will now heal faster as well as natural recovery rises further, bleeding stemmed while gashes and the like will gradually close, provided they are clean enough to not require outside help (e.g stitches). Minor fractures can be mended as well if the user remains stationary, but compound ones and other more major, potentially lethal injuries will require proper medical attention. The most the technique can do against such heavy damage is improve chances of survival, if it can be upheld; further activations (4-7) can not boost the body's recovery rate any higher. Due to this quickened recovery rate, the user can now reach 100% of their physical potential, but only in brief, sporadic spurts. Prolonged and too frequent usage alike will overwhelm the hastened recovery, resulting in significant self-harm.
- Water:
Jutsu name: Hidden Mist
Jutsu Rank: D
Jutsu Type: Ninjutsu
Jutsu Description: The Hidden Mist Technique is a speciality of the shinobi from Kirigakure, where one causes a mist to spring forth either by using a pre-existing water source, or expelling it from their mouth. They can then go in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It cannot fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist colored by their opponent's chakra — which will effectively hide the user from the dōjutsu.
Jutsu name: Water Prison Technique
Jutsu Rank: C
Jutsu Type: Ninjutsu
Jutsu Description: This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water. A Hyuuga was able to use his ability to release chakra from all of his tenketsu simultaneously to disrupt the flow of chakra and break the prison.
Jutsu name: Water Release: Gunshot
Jutsu Rank: C
Jutsu Type: Ninjutsu
Jutsu Description: After kneading and converting their chakra into water, the user will shoot one or more condensed blasts of water at the target. The size is dependent on how much water the user can store in their body.
Jutsu name: Water Release: Starch Syrup Capturing Field
Jutsu Rank: C
Jutsu Type: Ninjutsu
Jutsu Description: The user expels high viscosity water to cover the ground. This stream of sticky liquid can be used to form an adhesive trap that will inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, giving the user an advantage on the battlefield. The normal scope of this technique is normally just a few meters, but it is possible to make an entire pond of starch syrup. The syrup can be manipulated to move after it is created, being able to stick and travel up surfaces.
Jutsu name: Water Release: Waterfall Basin Technique
Jutsu Rank: C
Jutsu Type: Ninjutsu
Jutsu Description: This is a technique which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's
location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expanded as long as the user continues to send chakra in.
Jutsu name: Water Release: Wild Bubble Wave
Jutsu Rank: C
Jutsu Type: Ninjutsu
Jutsu Description: The user spits out a large volume of foam-like bubbles which covers the ground and reduces its friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.
Jutsu name: Water Release: Heavenly Weeping
Jutsu Rank: C
Jutsu Type: Ninjutsu
Jutsu Description: A technique in which chakra is kneaded in the user's body, transformed into water and then shaped into senbon in the mouth before finally being expelled at a high velocity. The needles are shot in an attempt to catch the enemy off guard, while also aiming at their vitals.
Jutsu name: Thousand Flying Water Needles of Death
Jutsu Rank: B
Jutsu Type: Ninjutsu
Jutsu Description: The user gathers water from the air and surrounding environment to form them into a multitude of long needles. they then directs them to a specific target at high speed. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route.
Jutsu name: Water Release: Water Fang Bullet
Jutsu Rank: B
Jutsu Type: Ninjutsu
Jutsu Description: The user manipulates water to target an enemy in a drill-like motion. This technique is especially useful when battling on water, able to attack from any direction of the enemy.
Jutsu name: Water Release: Water Formation Wall
Jutsu Rank: B
Jutsu Type: Ninjutsu
Jutsu Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.
Jutsu name: Water Release: Water Shuriken
Jutsu Rank: B
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a large amount of shuriken, made out of water, and throws them at the opponent in quick succession. The user can create up to twenty shurikens at a time.
Jutsu name: Water Release: Water Whip
Jutsu Rank: B
Jutsu Description: The user creates a whip made of water that can wrap around the opponent. The user can also channel lightning chakra to shock anyone wrapped in it. Is extremely versatile, useful in both straight offensive attacks and tactical outmaneuvering.
Jutsu name: Water Release: Tornado of Water
Jutsu Rank: B
Jutsu Type: Ninjutsu
Jutsu Description: This is a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Jutsu name: Water Release: Great Shark Bullet Technique
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original, since it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
Jutsu name: Water Release: Great Waterfall Technique
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: This technique extends water over a large scale, surges and rises up to several dozens of meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The water can also be produced from the mouth.
Jutsu name: Water Release: Water Dragon Whip Technique
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: This technique creates an orb of water from which many sharp whips of water emerge that can be directed towards and impale a target or multiple targets. The whips can also change direction in mid-trajectory, bending to seek out the targets.
Jutsu name: Water Release: Water Formation Pillar
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: A defensive technique where chakra kneaded inside the body is converted into water and then expelled from the mouth in a dense, curved torrent, near-instantaneously creating a circular barricade that can be used to intercept incoming attacks.
Jutsu name: Water Release: Water Colliding Wave
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements. The water carries with it a great deal of force. Sweeping opponents away, while also causing damage.
Jutsu name: Water Release Bullet: Orca
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: The user sends a huge surge of water crashing down onto the enemy, which with the intensity of the waves produced, restricts their movements. The force from the water can be quite powerful, crushing the enemy. While also breaking through defenses not on par.
Jutsu name: Water Release: Cold Sky Water Attack
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: The user shoots numerous extremely large jets of water from their mouth at high speeds which can easily shatter rock. This technique is especially useful as a short to mid range attack.
Jutsu name: Water Release: Great Waterfall Flow Technique
Jutsu Rank: A
Jutsu Type: Ninjutsu
Jutsu Description: By mixing a source of water with chakra, the user can create a whirlpool of differentiating sizes in order to drown their opponent. Can combine this technique with other already existing water sources
- Personal:
Jutsu Name: Silent Stepping
Jutsu Branch: Chakra Efficiency
Jutsu Element: N/A
Jutsu Rank: D
Jutsu Description: Shikei is able to soften the sound of her steps using chakra making her movement practically silent. The capability of the user and their skill determines how well this jutsu works, but the chakra cost is always D Rank. For Shikei, this ability makes her immeasurably deadly.
Jutsu name: Silent Body Flicker
Jutsu Rank: D
Jutsu Type: Ninjutsu
Jutsu Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. A puff of smoke is occasionally used to disguise the user's movements. Other elements or substances can be used instead to distract the opponent. Even when using this ability, Shikei’s movement is practically silent by combining her knowledge of her silent stepping technique.
Jutsu Name: Water to Poison
Jutsu Branch: Ninjutsu, Medical
Jutsu Element: Water
Jutsu Clan Affiliation:
Jutsu Rank: D/C/B/A
Jutsu Description: By combining her medical knowledge with the use of her ninjutsu, Shikei has created a way to change the composition of water and formulate it into poisonous liquid. With this, any water technique Shikei has can be turned into poison as long as she supplies the sufficient amount of chakra to the jutsu.
Jutsu Name: Poison Coat
Jutsu Branch: Ninjutsu, Medical
Jutsu Element: Water to Poison
Jutsu Clan Affiliation:
Jutsu Rank: C/B/A
Jutsu Description: Shikei will convert her water chakra into poison and coat her weapons with it. The poison in question has the ability to slow an individual's range of motion with each slash given to them. This poison isn't potent enough to kill, but may be enough to cause hallucinations and eventually unconsciousness. The higher the rank, the more effective and the more area the poison begins to cover.
Jutsu name: Poison Clone Technique
Jutsu Rank: C
Jutsu Type: Ninjutsu
Jutsu Description: The Poison Clone Technique is similar to the Shadow Clone Technique except it creates clones that are made out of poison. Also, unlike shadow clones, poison clones hold only one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the poison clones are injured enough they will revert into a puddle of poison. Ingesting or allowing this poison to sink into open wounds is not a good idea.
Last edited by Mei on Mon Oct 17, 2022 6:56 pm; edited 1 time in total
Mei- Posts : 1738
Join date : 2022-08-05
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