The Jutsu Profile Character Information Character Name: Shishi Character Tier: 1-1 Character Application: App Here
Skills Taijutsu: Grandmaster Ninjutsu: Master Genjutsu: Master Strength: Master Agility: Grandmaster Endurance: Master
Chakra Capacity: Master Chakra Efficiency: Master Weapons Mastery: Untrained Fuuinjutsu: Expert Medical: Adept Summoning: Untrained
Selected Perks: Eight Gates: Up to Third (⬤⬤⬤) Eight Gates: Up to Fifth (⬤) Eight Gates: Up to Eighth (⬤)
Jutsu's - E-Rank Jutsu:
Jutsu name: Body Replacement Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. Despite it being a basic ninjutsu taught at the Academy, it is seen as a useful art that can be applied in variety of situations as it allows for a swift getaway from danger. The technique even allows a restrained shinobi to escape capture. This technique can only be used 4 times per thread.
Jutsu name: Cloak of Invisibility Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: This technique allows the user to take a cloak or a piece of cloth to blend into an object, making them invisible. While only a basic skill it's been shown that some users were able to effectively camouflage themmselves without the use of a pre-prepared cloth and freely move about, all while blending in with their surroundings.
Jutsu name: Clone Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Jutsu name: Enclosing Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: Using this technique, a wide variety of objects and even living things can be stored within scrolls, and can be released when the scroll is opened or meets a specific condition. It is possible to seal ninjutsu into a scroll which would activate and try to hit anyone that tried to read the scroll upon opening it. To save chakra, instead of sealing a nature element into a scroll that was created through chakra, one could just use pre-existing nature elements, like water from an ocean, and seal it within the scroll. Though a scroll is the most common use of sealing something, as demonstrated by Ajisai in the anime, this technique can be used to seal things into a small sheet of paper too.
Jutsu name: Unsealing Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: A technique used by shinobi to unseal what was sealed within a scroll, or in the anime, a sheet of paper.
Jutsu name: Rope Escape Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. Sasuke demonstrated this when Naruto tied him up and gagged him. How this is done is unknown.
Jutsu name: Tree/Wall Climb Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics. This is evidenced when a user was able to attract a kunai thrown his direction to his feet and then throw it at an enemy by kicking the kunai while releasing his chakra's hold on the kunai.
Jutsu name: Water Walking Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And, as noted by some, the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying. It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.
Jutsu name: Transformation Technique Jutsu Rank: E Jutsu Type: Ninjutsu Jutsu Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus, the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is not always successful.
- D-Rank Jutsu:
Jutsu name: Body Flicker Jutsu Rank: D Jutsu Type: Ninjutsu Jutsu Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. A puff of smoke is occasionally used to disguise the user's movements. Other elements or substances can be used instead to distract the opponent.
Jutsu name: Gory Especial Hold | Gōrīesupesharuhōrudo Jutsu Rank: D Jutsu Type: Taijutsu Jutsu Description: Facing back-to-back with an opponent, the user grabs the opponent's wrists and lifts up their body, causing their feet to rest on his thighs, and pulls on their arms.
- C-Rank Jutsu:
Jutsu name: Kai (Release) Jutsu Rank: C Jutsu Type: Ninjutsu Jutsu Description: Kai, or Release, basically allows the user to disrupt their own chakra flow to the point of breaking Genjutsu placed on them, assuming they can even realize they are in one, however this is still limited by the users own chakra pool and chakra control. You can determine whether or not you can detect a Genjutsu to break it based off of your characters skill in Genjutsu and your opponents skill.
Jutsu Name: Seven Heavens Breathing Method - First Breath Jutsu Branch: Taijutsu Jutsu Element: None Jutsu Clan Affiliation: None Jutsu Name: C Jutsu Description: The first activation (第一活性, daiichi kassei) turns the user's eyes completely white as their body gains a yellow aura, though this doesn't actually affect their vision and color variations of the aura based on the individuals chakra can exist. With the bolstered physique dulling sensations of pain and ones instinctive fear of self-harm, it becomes far easier to push towards the body's natural limits, much like the first gate of Hachimon. This by no means actually prevents self-harm however, so going all out will still severely damage the body from over taxation.
Jutsu Name: Seven Heavens Breathing Method - Second Breath Jutsu Branch: Taijutsu Jutsu Element: None Jutsu Clan Affiliation: None Jutsu Name: C Jutsu Description: The second activation (第二活性, daini kassei) causes the users body to expand slightly, even normally faint if not invisible musculature gaining visible (if temporary) definition. In this stage the user will also begin to recover faster, as the activation stimulates the body's natural healing above the normal rate. Though minor wounds such as, but not limited to, cuts, bruises, and scrapes will heal within moments even mid-battle, more dire ones such as gashes and broken bones remain unaffected. Other sources of recover/healing are also unaffected by this, remaining at their usual potency.
Jutsu name: Camel Clutch Jutsu Rank: C Jutsu Type: Taijutsu Jutsu Description: Sitting on his opponent's back, The user pulls back on their chin with both hands, bending them bacwards until they either give up or are ripped in half.
Jutsu name: Side Guard | Waki Gatame Jutsu Rank: C Jutsu Type: Taijutsu Jutsu Description: The user grabs his opponent's right arm and slams them face down into the canvas. He then begins pulling back on their arm
Jutsu name: Bow Backbreaker | Boubakkuburēkā Jutsu Rank: C Jutsu Type: Taijutsu Jutsu Description: The user puts his downed opponent on his side. He then grabs one of the opponent's wrists with one hand and an ankle with the other and places his knee against the opponent's back. He then pulls on the wrist and ankle, digging his knee into the back
- B-Rank Jutsu:
Jutsu name: Kage Bunshin Jutsu (Shadow Clones) Jutsu Rank: B Jutsu Type: Ninjutsu Jutsu Description: The Kage Bunshin technique is the evolved form of the bunshin technique, though rather than making illusory clones the clones made via this technique are solid, and can perform jutsu's. In fact visually even to most dojutsu's the clones do not vary at all from their caster. However the clones are not perfect copies, the clones made start at 50% of the users strength and that gets split across the total ammount of clones made meaning if you make 5 clones they are each at 10% of the user's strength. Another Difference is that these clones each can only take 1-2 hits before being dispursed, all of the knowledge gained and a portion of their remaining chakra are sent back to the user. This can allow the technique to be used to expedite training, but ust like reserves and knowledge are transferred so to is the exaustion.
Jutsu name: Earth Release: Earth Spear Jutsu Rank: B Jutsu Type: Ninjutsu Jutsu Description: The user flows earth-natured chakra through all or parts of their body, causing it to become noticeably darker, all while increasing their defensive power to become as hard as diamond. As such, this allows the user to easily be able to withstand most attacks with little to no damage, with the exception of Lightning Release ninjutsu. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique.
Jutsu Name: Ring of Truth Jutsu Branch: Ninjutsu Jutsu Element: Earth/Lightning Jutsu Clan Affiliation: N/A Jutsu Name: B Jutsu Description: This jutsu is a weird one, and one of Shishi's own invention, it really doesn't serve much purpose offensively or defensively on it's own though it can be used in conjunction with his own unique power based fighting style. By utilizing his control over earth and lightning Chakra Shishi creates a Large 20ft across Square of Raised earth with four pillars of solid stone, one in each corner. Connecting each of these pillars is a 'Rope' of lightning chakra that rather than shocking those impacted will bounce those who run into them or are thrown into them back towards the center of the ring with the same amount of force that they were impacted with.
The biggest feature of this Jutsu is that it follows a similar principle to the Earth Dome Prison, passively absorbing the Chakra of those contained within to repair the damage done fighting and maintaining the 'ropes'. Though the drain is barely noticeable without some kind of way of either visually seeing or sensing the flow of chakra otherwise.
Jutsu Name: Seven Heavens Breathing Method - Third Breath Jutsu Branch: Taijutsu Jutsu Element: None Jutsu Clan Affiliation: None Jutsu Name: B Jutsu Description: The third activation (第三活性, daisan kassei) turns the user's skin red, much like when the Gate of Life is opened. In this stage more severe wounds will now heal faster as well as natural recovery rises further, bleeding stemmed while gashes and the like will gradually close, provided they are clean enough to not require outside help (e.g stitches). Minor fractures can be mended as well if the user remains stationary, but compound ones and other more major, potentially lethal injuries will require proper medical attention. The most the technique can do against such heavy damage is improve chances of survival, if it can be upheld; further activations (4-7) can not boost the body's recovery rate any higher. Due to this quickened recovery rate, the user can now reach 100% of their physical potential, but only in brief, sporadic spurts. Prolonged and too frequent usage alike will overwhelm the hastened recovery, resulting in significant self-harm.
Jutsu Name: Seven Heavens Breathing Method - Fourth Breath Jutsu Branch: Taijutsu Jutsu Element: None Jutsu Clan Affiliation: None Jutsu Name: B Jutsu Description: The fourth activation (第四活性, daiyon kassei) sharpens the user's eyesight to allow complete clarity even at a distance, though by no means distances the Byakugan can see to, and will not restore degradation (much less blindness) brought on by advanced age or disease. By now the physique is so notably improved ones maximum power exceeds their body's normal 100%, the brains risen performance having also reached a level the users reflexes have been similarly heightened to keep up with the new-found prowess as well. As the power grows, so does the aura expand to take on a fiercer appearance.
Name: Omote Renge - Front Lotus Rank: B Type: Taijutsu Element: N/A Description: To utilize the Omote Renge, the user must first have atleast the first gate open before loosening up bandages from around their arm. With a quick dash they are suddenly below his target and a quick upward kick sends their opponent skyward. The user then jumps into the air to place his chest to the back of their opponent. He then wrapping their arms and bandages around their opponent to prevent escape. As the pair begin their fall back to earth, the user begins to spin downwards at a high rate of speed, driving his opponent head first into the ground. At the last moment the user himself releases the bandages and jumps to the clear. Though the technique injures his opponent, it also takes its toll on the users body as well. Cooldown: 3 posts
Jutsu name: Liger Bomb Jutsu Rank: B Jutsu Type: Nin-Taijutsu Jutsu Description: After covering himself in his Lightning Release Chakra Mode, the user grabs his opponent and lifts them high up into the air. Then, using his extreme strength, he smashes them head first onto the ground in what resembles a powerbomb manoeuvre. This is devastating enough to shatter a large area of the ground itself on impact.
Jutsu name: Death Body Shoot | Shi no bodishūto Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: After launching their opponent into the air with a throw or attack the user proceeds to kick their target at a downwards angle with devistating force.
Jutsu name: Tower Bridge | Tawā Burijji Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: The user puts their target face up across their shoulders grabbing their targets heads with one hand, and their legs with the other before pulling downwards on both sides trying to break them in half. The target would have to exceed the user's strengths by one level or more to be able to pull out of it.
Jutsu name: Red Rain | Akai Ame Jutsu Rank: B Jutsu Type: Nin-Taijutsu Jutsu Description: The user coats his hand in chakra, embodying with one of the elements of their arsenal before striking their foe with a vicious chop that would cut into their foe.
Jutsu name: Hurricane Mixer | Harikēnmikisā Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: The user charges through the enemy, thus the enemy will be sent skyward thus being rendered in a spinning daze until they hit the floor. The user will continue to charge through the falling enemy knocking them airborne increasing the rotational force of their falling foe in the process.
Jutsu name: Kinniku Buster | Kin niku basutā Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: The user places an opponent's neck on his shoulder and grabs their thighs. He then jumps up and lands in a sit-down position, causing damage to the neck, spine, and groin.
Jutsu name: Fu Rin Ka Zan Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: A four part move, and is broken down like below: [list] [*]Fu - "Quick Like the Wind" - The user first puts his opponent in a double under-hook hold, spins him around, throwing him from arm to arm, and slams him into the ground. [*]Rin - "Silent Like the Forest" - Rolling Cradle. He then grabs his opponent under his arm and jumps into the air, flipping himself and the victim around until he has him in a pile-driver hold. [*]Ka - "Conquer Like the Fire" - With his opponent in a piledriver hold, the user drives him into the ground. [*]Zan - "Immovable Like the Mountain" - Finally, he throws his opponent into the air, jumps up after him, catches him in a Reverse Romero Special, and falls back to the ground.
Jutsu name: Kangaroo Clutch | Kangarūkuratchi Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: The user grabs his opponent's feet and lifts their body into the air. He then puts their legs on his shoulders and quickly grabs both of their wrists. He then crouches down, touches their elbows on his knees, and pulls on their arms. The name comes form the fact that (when performed correctly) the hold could tear a hole in the opponent's stomach, creating a "pouch"
Jutsu name: Megaton King Drop Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: The user performs a double under-hook and jumps into the air with his opponent then shifts his weight so he is standing on the soles of their feet and drives them into the floor with the added force of their weight being thrown into the mix.
Jutsu name: Calf Branding | Kāfu Burandingu Jutsu Rank: B Jutsu Type: Taijutsu Jutsu Description: The user charges up behind their foe leaping forward they grab their targets head and place their knee in the back of their skull literally driving them into the ground face first.
- A-rank:
Jutsu Name: Seven Heavens Breathing Method - Fifth Breath Jutsu Branch: Taijutsu Jutsu Element: None Jutsu Clan Affiliation: None Jutsu Name: A Jutsu Description: The fifth activation (第五活性, daigo kassei) further increases the user's speed and strength, the aura now fierce as a bonfire from how much air has been infused into the body. With practice it is possible to control this blazing radiance of power from ones cells to a degree, by it by focusing to specific points for release in bursts to make even simpler strikes explosively powerful, or wrapping it around the body to protect it from attacks. Both measures do however require a draining, focused expenditure of power, thus naturally shortening the duration of the state.
Jutsu Name: Seven Heavens Breathing Method - Sixth Breath Jutsu Branch: Taijutsu Jutsu Element: None Jutsu Clan Affiliation: None Jutsu Name: A Jutsu Description: The sixth activation (第六活性, dairoku kassei) may initially appear weaker than prior ones, but is far from it; the uncontrolled bonfire-like aura now compresses around the body visually akin to wind release armor, though as one might guess from the sporadic eruptions imperfections still remain. This new density of power gives rise to a lesser passive version of the prior focusing techniques, the ongoing breeze shrouding the body not only capable of somewhat hindering strikes and redirecting projectiles, but also slightly expediting the user's attacks for greater impact. The actual focusing techniques can still be used and at far greater potency too, the offensive one in particular as it may also opt for a cutting force instead of an explosive one due to the auras windy nature, though as one might guess from the imperfections they remain as taxing to perform as before. A final outwardly invisible effect is improving the brain's perception of time; the user views the world in slight slow-motion akin to a massive adrenaline overload, but due to lack of sharingan-like foresight it is still up to him/her to respond in time. If the user overwhelms the granted recovery rate of the method with over-usage, besides the usual muscle/bone damage one may also experience painful breath from exhausted lungs and fractured ribs, extreme lightheadedness, even patches of skin littered in bleeding cuts if not peeled away altogether.
Name: Ura Renge - Reverse Lotus Rank: A Type: Taijutsu Element: N/A Description:To utilize the Ura Renge, the user will open atleast the first three Celestial Gates. Then, like Omote Renge, they will quickly move beneath the target and kick them upwards. While in the air the user will then pummel their opponent throughout the air with high speed Taijutsu attacks to weaken them. Then at the apex of their attack they will strike their opponent in the chest towards the ground. The user then moves in close to their opponent and attaches a bandage, or something to that effect. The user will then allow his opponent to get some distance away, then pulls their target back to their body and does a hard downward palm strike to their chest causing them to crash into the ground with massive damage. Cooldown: Once per topic
Name: Asakujaku - Morning Peacock Rank: A Type: Taijutsu Element: N/A Description: The user first opens the sixth Celestial Gate Keimon, which gives them access to an enormous amount of chakra. Using this tremendous burst of power and speed, they will approach their opponent in a distinctive stance. When near enough, they will kick his opponent and launch them into the air. They will then strike them multiple times, causing the distinctive peacock fan to develop. The feathers of the fan will be formed by the super-sonic movement of the user's fists. The high speed creates friction in the air, setting it on fire. This then rends the air into a flaming shockwave which destroys their target. After being struck, the opponent will then fall back to the earth, covered in the strike's aura.Cooldown: Once per topic
Name: Hirutora - Afternoon Tiger Rank: A Type: Taijutsu Element: N/A Description: The user first opens the seventh Celestial Gate Kyoumon, which gives them access to an enormous amount of chakra. Using this tremendous burst of power and speed, they will form the needed hand positions and unleash a punch which focuses a massive amount of air pressure into a single point. This pressure point then explodes in a single instant, causing a massive blast range. Because the technique is Taijutsu and not made of chakra, it can not be absorbed by ninja skilled in chakra absorption. Cooldown: Once per Topic
Jutsu name: Lightning Release: Lariat Jutsu Rank: A Jutsu Type: Nin-Taijutsu Jutsu Description: A powerful taijutsu technique whereby the user charges at their opponent, striking them with a Lariat move, which can be coated in chakra. A successful strike can blow away a target's entire chest with a direct hit, which may not kill them right away, but will ultimately kill them if they are not treated. The attack is rather straightforward, but very quick, powerful and is easily capable of knocking down an opponent.
Jutsu name: Muscle Revenger | Massururibenjā Jutsu Rank: A Jutsu Type: Taijutsu Jutsu Description: The user continually stuns their target by headbutting them in the air before sending them flying up in the air with a massive headbutt, as they come back down he executes a hyper powered headbutt and then as they are upside down he grabs their arms from the back, places his legs over them and drives them to the canvas head first
Jutsu name: Muscle Inferno | Kin'niku inferuno Jutsu Rank: A Jutsu Type: Taijutsu Jutsu Description: After launching their opponent horizontally the user would rush and leap on their flying foe surfing them into a wall or other hard object. Adding their weight to their foes, this can also be used with certain ninjutsu to accelerate their flight (Wind, fire, etc.)
Jutsu name: Reverse Tower Bridge | Gyaku Tawā Burijji Jutsu Rank: A Jutsu Type: Taijutsu Jutsu Description: More like a modified version of the Tower Bridge than a reverse of it, after capturing the target in the tower bridge he leaps air borne flipping and landing on their foe driving their head into the targets spine while pulling the rest of their body upwards.
Jutsu name: Mask Special | Tokubetsuna masuku Jutsu Rank: A Jutsu Type: Taijutsu Jutsu Description: With his opponent falling headfirst towards the ground, the user jumps up and catches their targets head with their feet. He then flips up so that their head is now between his knees and then wraps his arms around their body and drives them headfirst into the canvas. Similar to a Tombstone Piledriver.
Jutsu name: Kinniku Driver | Kin niku doraibā Jutsu Rank: A Jutsu Type: Taijutsu Jutsu Description: The user runs up to his opponent and places his head between their legs. He then leaps up, flips the opponent upside down, places his feet on the underside of their arms, and drives them into the ground hard enough to plant their head in rock.
Jutsu name: Battleship Sinker Jutsu Rank: A Jutsu Type: Taijutsu Jutsu Description: The user tosses his opponent up into the air. Then he faces back-to-back to his enemy and grab the opponent behind his back then slam the opponent's head into the ground.
Jutsu name: Saint Elmo's Fire Jutsu Rank: A Jutsu Type: Taijutsu Jutsu Description: Named after the pheomenon seen in stormy weather at sea. The user forces his opponent into an upside-down position while turning their back against them. He tugs on his opponent's legs and back while putting their head into a figure-four leglock. If this move is successful, the user can use it to tear their foe in half.
Jutsu name: Earth Release: Earth and Stone Dragon Jutsu Rank: A Jutsu Type: Ninjutsu Jutsu Description: The user creates a dragon made from the ground to attack the opponent. The dragon itself must always remain connected to the ground.
- S-rank:
Jutsu Name: Seven Heavens Breathing Method - Seventh Breath Jutsu Branch: Taijutsu Jutsu Element: None Jutsu Clan Affiliation: None Jutsu Name: S Jutsu Description: The seventh activation (第七活性, dainana kassei) is the final breath, set apart from the others even by its activation. While still enhanced by the sixth breath, the user strikes two specific pressure points near the lungs simultaneously, triggering a chain reaction that stimulates every tenketsu in the body. This enhances the chakra network's activity to the point it draws the aura's outwardly radiating power within the body completely, which when coupled with a last lungful of air elevates the body to super human levels; a state known as "Zentai Kaigan [full body awakening]". The aura now reforms with deadly calm and absence of outbursts, wreathed around the user as if they were a furious wind elemental due to their blazing eyes and steaming flesh still visible beneath the shroud. Besides contributing to their monstrous speed and power, it turns throwing weapons largely useless as most are simply blown spinning away, melee hits no easier to land due to the brains improved ability to view the world in slow-motion. Focusing techniques even more potent as well even if no easier to perform, with the option for even higher form of offense available; by releasing a large portion of the aura shroud during a punch or sufficiently straight kick, a blast akin to a highly concentrated horizontal hurricane is fired. A method of destruction never named, for anyone who faced the devastating air cannon comparable to 'Evening Elephant' of the inner gates is typically left hoping to never encounter it again. Unsurprisingly this incurs a significantly higher cost, not only weakening the aura considerably for a time but also draining so much power 3-5 uses will use up anyone's supply, forcing the user back to base state if every bone in their arm breaking from such rapid multi-usage did not give them pause first. Lastly, significantly skilled users may utilize the shroud to slow their fall or temporarily halt it entirely; coupled with high leaps and bursts of air for directional change, a measure of flight is attained [not as free-form nor sustainable as the Light-weight rock technique however]. Despite everything, the final breath always comes with inevitable consequences, with even shorter usages causing severe dizziness if not loss of consciousness, large areas of skin littered in cuts and gashes if not peeled away or burnt from friction. Majority of the rib cage is also bound to fracture if not shatter, along with any number of bones overwhelmed by ones own strength. Needless to say the final breath should never be attempted twice without a period of significant recovery in between, or it will kill you once it's duration has expired.
Jutsu name: Lightning Release: Chakra Mode Jutsu Rank: S Jutsu Type: Nin|Tai Jutsu Description: The user wraps their body in a layer of lightning chakra to increase their physical parameters, with more lightning causing greater increases. As users coat more lightning chakra around themselves, the more their hair sticks up. The lightning augments the strength of the user's taijutsu, creating what is called nintaijutsu. The lightning also defends the user from most attacks, deflecting them away on contact. The lightning chakra stimulates the user's nervous system, enhancing their speed and their reaction time. The user's reflexes are heightened enough to perform a Lightning Release Body Flicker, dodging attacks as fast as Amaterasu. The user is so fast that not even the Sharingan can track their movements
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